#pragma once
#include "Cube.h"

namespace CAD_CAM
{
	class SimpleCursor:
		public Primitive
	{
	public:
		SimpleCursor(void);
		~SimpleCursor(void);

		void DrawShader(QGLShaderProgram& shaderProgram, QMatrix4x4& viewMatrix, QMatrix4x4& projectionMatrix);
	
		float range;
	private:
		void build();
		Cube c;

	};
}